I have a artbook collection that has inspired me over the years of my learning process, and as they have all helped me in some way, the main book I would like to talk about is a book entitled CG Scenes
This book a a straight up developer notebook with interviews that talk about the artwork by the artists themselves and it is my favourite book I own.
Many of the tips and techniques have came from this book and the artists within, they're workflow I have adopted and am slowing getting better because of their input,
Most of my inspiration comes directly from my artbook collection, I have a quick scan through the artbook with the subject matter I want to create and take references and ideas and make them my own.
Book full title: "CG scenes from sketch to finish"
Here is a video like of a gentleman flicking through the pages of the same book.
https://www.youtube.com/watch?v=D7yifzv9ID0
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